Levels can be re-entered repeatedly after clearing them. Scrooge's nephews, the platforms they stand on, the arrow on the map view, and the preview of the level's treasures haven't been implemented yet. Pressing Select to refill your life at the cost of $3,000,000 is also not present yet. Red Diamonds aren't yet implemented in this prototype, and treasures are valueless. Pressing Start or Select begins the game.Īll diamonds would wind up having their values boosted a bit for the May Build, and then again for the final. This build lacks a cursor for the menu and the difficulty options aren't implemented. (When the song repeats, the small sequence from Jungle/The Amazon does not repeat with the main theme.) This is probably due to the Amazon song preceding the title theme in the internal soundtrack Though the main theme does, eventually, play, it is led off by a small portion of Jungle's/The Amazon's opening. Scrooge also winks at a much faster rate. The logo is less shaded and uses a different palette, the background is darker, there's no copyright text to be found and all of the options are arranged vertically and colored white, with a mysterious "INFORMATION" option that was later replaced with the CONTINUE option from the May build (which would eventually be removed in the final game).
The differences are easy to notice right off the bat.